Game Design
I enjoy the challenge of learning a concept or subject and then coming up with enjoyable interactions that help instruct, practice, and reinforce. I have conceptualized, mocked up, and produced games and learning activities for life science, math, language arts, foreign language learning, and cultural awareness. A whole slew of yet-to-be-produced games wait in the wings as storyboards, diagrams, and prototypes.
game designs for
Studio Kinection, Inc
2005-present
(language + culture projects)

game designs for
Great Wave Software
1999 - 2001
Biomes of North America series
(life science)

game designs for
Great Wave Software
2000 - 2001
Bubbles and Cents
(math, money)

increasingly complex game levels (awards screen) for
Great Wave Software
1998
Reading Mansion
(phonics)
