Game Design

I enjoy the challenge of learning a concept or subject and then coming up with enjoyable interactions that help instruct, practice, and reinforce. I have conceptualized, mocked up, and produced games and learning activities for life science, math, language arts, foreign language learning, and cultural awareness. A whole slew of yet-to-be-produced games wait in the wings as storyboards, diagrams, and prototypes.

game designs for

Studio Kinection, Inc

2005-present

(language + culture projects)

game designs for

Great Wave Software

1999 - 2001

Biomes of North America series

(life science)

game designs for

Great Wave Software

2000 - 2001

Bubbles and Cents

(math, money)

increasingly complex game levels (awards screen) for

Great Wave Software

1998

Reading Mansion

(phonics)