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Game Design

I enjoy the challenge of learning a concept or subject and then coming up with enjoyable interactions that help instruct, practice, and reinforce. I have conceptualized, mocked up, and produced games and learning activities for life science, math, language arts, foreign language learning, and cultural awareness. A whole slew of yet-to-be-produced games wait in the wings as storyboards, diagrams, and prototypes.

game designs for

Studio Kinection, Inc

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2005-present

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(language + culture projects)

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game designs for

Great Wave Software

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1999 - 2001

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Biomes of North America series

(life science)

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game designs for

Great Wave Software

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2000 - 2001

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Bubbles and Cents

(math, money)

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increasingly complex game levels (awards screen) for

Great Wave Software

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1998

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Reading Mansion

(phonics)

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