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art direction for
Great Wave Software
1998
Reading Mansion™
3D room makeovers
2 artists
original delivery
final with hide-n-seek objects
I've had various opportunities to guide artists and teams in order to craft the final product. From storyboards to character design to final assembly of components, attention to detail and clear communication were imperative.
Studio Kinection
2005
Community Organizing Toolkit
character design, artist auditions
5 candidates, 1 final artist
1999 - 2001
The Biomes of North America:
Prairie Explorer™
Redwoods Explorer™
panorama summer, night, winter
6 artists